package rainbowPackage;

import javafx.scene.paint.Color;

public final class VibrantColorCombos
{
	public VibrantColors vibrantColors = new VibrantColors();
	
	public final ColorSlider[] ImperialColors = new ColorSlider[] {new ColorSlider(vibrantColors.Green), new ColorSlider(vibrantColors.Blue), new ColorSlider(vibrantColors.Purple), new ColorSlider(vibrantColors.Blue), new ColorSlider(vibrantColors.Red)};
	public final Color[] ImperialFXcolors = new Color[] {vibrantColors.Green, vibrantColors.Blue, vibrantColors.Purple, vibrantColors.Blue, vibrantColors.Red};
	public final double[][] ImperialColorsNum = {vibrantColors.GreenColorSlider.ToRGB(), vibrantColors.BlueColorSlider.ToRGB(), vibrantColors.PurpleColorSlider.ToRGB(), vibrantColors.BlueColorSlider.ToRGB(), vibrantColors.RedColorSlider.ToRGB()};
	public final ColorSlider[] ImperialColorsReverse = new ColorSlider[] {new ColorSlider(vibrantColors.Red), new ColorSlider(vibrantColors.Orange), new ColorSlider(vibrantColors.Gold), new ColorSlider(vibrantColors.Orange), new ColorSlider(vibrantColors.Green)};
	public final Color[] ImperialFXcolorsReverse = new Color[] {vibrantColors.Red, vibrantColors.Orange, vibrantColors.Gold, vibrantColors.Orange, vibrantColors.Green};
	public final double[][] ImperialColorsReverseNum = {vibrantColors.RedColorSlider.ToRGB(), vibrantColors.OrangeColorSlider.ToRGB(), vibrantColors.GoldColorSlider.ToRGB(), vibrantColors.OrangeColorSlider.ToRGB(), vibrantColors.GreenColorSlider.ToRGB()};
	public final ColorSlider[] GreenBlueGreenColors = new ColorSlider[] {new ColorSlider(vibrantColors.Green), new ColorSlider(vibrantColors.Blue), new ColorSlider(vibrantColors.Green)};
	public final Color[] GreenBlueGreenFXcolors = new Color[] {vibrantColors.Green, vibrantColors.Blue, vibrantColors.Green};
	public final double[][] GreenBlueGreenColorsNum = {vibrantColors.GreenColorSlider.ToRGB(), vibrantColors.BlueColorSlider.ToRGB(), vibrantColors.GreenColorSlider.ToRGB()};
	public final ColorSlider[] GreenBlueGreenColorsReverse = new ColorSlider[] {new ColorSlider(vibrantColors.OxylBlue), new ColorSlider(vibrantColors.Red), new ColorSlider(vibrantColors.OxylBlue)};
	public final Color[] GreenBlueGreenFXcolorsReverse = new Color[] {vibrantColors.OxylBlue, vibrantColors.Red, vibrantColors.OxylBlue};
	public final double[][] GreenBlueGreenColorsReverseNum = {vibrantColors.OxylBlueColorSlider.ToRGB(), vibrantColors.RedColorSlider.ToRGB(), vibrantColors.OxylBlueColorSlider.ToRGB()};
	public final ColorSlider[] BlackWhite = new ColorSlider[] {new ColorSlider(vibrantColors.Black), new ColorSlider(vibrantColors.White)};
	public final Color[] BlackWhiteFX = new Color[] {vibrantColors.Black, vibrantColors.White};
	public final double[][] BlackWhiteNum = {vibrantColors.BlackColorSlider.ToRGB(), vibrantColors.WhiteColorSlider.ToRGB()};
	public final ColorSlider[] WhiteBlack = new ColorSlider[] {new ColorSlider(vibrantColors.White), new ColorSlider(vibrantColors.Black)};
	public final Color[] WhiteBlackFX = new Color[] {vibrantColors.White, vibrantColors.Black};
	public final double[][] WhiteBlackNum = {vibrantColors.WhiteColorSlider.ToRGB(), vibrantColors.BlackColorSlider.ToRGB()};
	public final ColorSlider[] BlackMagentaWhite = new ColorSlider[] {new ColorSlider(vibrantColors.Black), new ColorSlider(vibrantColors.Magenta), new ColorSlider(vibrantColors.White)};
	public final Color[] BlackMagentaWhiteFX = new Color[] {vibrantColors.Black, vibrantColors.Magenta, vibrantColors.White};
	public final double[][] BlackMagentaWhiteNum = {vibrantColors.BlackColorSlider.ToRGB(), vibrantColors.MagentaColorSlider.ToRGB(), vibrantColors.WhiteColorSlider.ToRGB()};
	public final ColorSlider[] WhiteMagentaBlack = new ColorSlider[] {new ColorSlider(vibrantColors.White), new ColorSlider(vibrantColors.Magenta), new ColorSlider(vibrantColors.Black)};
	public final Color[] WhiteMagentaBlackFX = new Color[] {vibrantColors.White, vibrantColors.Magenta, vibrantColors.Black};
	public final double[][] WhiteMagentaBlackNum = {vibrantColors.WhiteColorSlider.ToRGB(), vibrantColors.MagentaColorSlider.ToRGB(), vibrantColors.BlackColorSlider.ToRGB()};
	public final ColorSlider[] BlackNeonGreenWhite = new ColorSlider[] {new ColorSlider(vibrantColors.Black), new ColorSlider(vibrantColors.NeonGreen), new ColorSlider(vibrantColors.White)};
	public final Color[] BlackNeonGreenWhiteFX = new Color[] {vibrantColors.Black, vibrantColors.NeonGreen, vibrantColors.White};
	public final double[][] BlackNeonGreenWhiteNum = {vibrantColors.BlackColorSlider.ToRGB(), vibrantColors.NeonGreenColorSlider.ToRGB(), vibrantColors.WhiteColorSlider.ToRGB()};
	public final ColorSlider[] WhiteNeonGreenBlack = new ColorSlider[] {new ColorSlider(vibrantColors.White), new ColorSlider(vibrantColors.NeonGreen), new ColorSlider(vibrantColors.Black)};
	public final Color[] WhiteNeonGreenBlackFX = new Color[] {vibrantColors.White, vibrantColors.NeonGreen, vibrantColors.Black};
	public final double[][] WhiteNeonGreenBlackNum = {vibrantColors.WhiteColorSlider.ToRGB(), vibrantColors.NeonGreenColorSlider.ToRGB(), vibrantColors.BlackColorSlider.ToRGB()};
	public final ColorSlider[] BlackDarkYellowWhite = new ColorSlider[] {new ColorSlider(vibrantColors.Black), new ColorSlider(vibrantColors.DarkYellow), new ColorSlider(vibrantColors.White)};
	public final Color[] BlackDarkYellowWhiteFX = new Color[] {vibrantColors.Black, vibrantColors.DarkYellow, vibrantColors.White};
	public final double[][] BlackDarkYellowWhiteNum = {vibrantColors.BlackColorSlider.ToRGB(), vibrantColors.DarkYellowColorSlider.ToRGB(), vibrantColors.WhiteColorSlider.ToRGB()};
	public final ColorSlider[] WhiteDarkYellowBlack = new ColorSlider[] {new ColorSlider(vibrantColors.White), new ColorSlider(vibrantColors.DarkYellow), new ColorSlider(vibrantColors.Black)};
	public final Color[] WhiteDarkYellowBlackFX = new Color[] {vibrantColors.White, vibrantColors.DarkYellow, vibrantColors.Black};
	public final double[][] WhiteDarkYellowBlackNum = {vibrantColors.WhiteColorSlider.ToRGB(), vibrantColors.DarkYellowColorSlider.ToRGB(), vibrantColors.BlackColorSlider.ToRGB()};
	public final ColorSlider[] OxylBlueRed = new ColorSlider[] {new ColorSlider(vibrantColors.OxylBlue), new ColorSlider(vibrantColors.Red)};
	public final Color[] OxylBlueRedFX = new Color[] {vibrantColors.OxylBlue, vibrantColors.Red};
	public final double[][] OxylBlueRedNum = {vibrantColors.OxylBlueColorSlider.ToRGB(), vibrantColors.RedColorSlider.ToRGB()};
	public final ColorSlider[] RedOxylBlue = new ColorSlider[] {new ColorSlider(vibrantColors.Red), new ColorSlider(vibrantColors.OxylBlue)};
	public final Color[] RedOxylBlueFX = new Color[] {vibrantColors.Red, vibrantColors.OxylBlue};
	public final double[][] RedOxylBlueNum = {vibrantColors.RedColorSlider.ToRGB(), vibrantColors.OxylBlueColorSlider.ToRGB()};
	public final ColorSlider[] OxylBlueNeonGreenRed = new ColorSlider[] {new ColorSlider(vibrantColors.OxylBlue), new ColorSlider(vibrantColors.NeonGreen), new ColorSlider(vibrantColors.Red)};
	public final Color[] OxylBlueNeonGreenRedFX = new Color[] {vibrantColors.OxylBlue, vibrantColors.NeonGreen, vibrantColors.Red};
	public final double[][] OxylBlueNeonGreenRedNum = {vibrantColors.OxylBlueColorSlider.ToRGB(), vibrantColors.NeonGreenColorSlider.ToRGB(), vibrantColors.RedColorSlider.ToRGB()};
	public final ColorSlider[] RedOxylNeonGreenBlue = new ColorSlider[] {new ColorSlider(vibrantColors.Red), new ColorSlider(vibrantColors.NeonGreen), new ColorSlider(vibrantColors.OxylBlue)};
	public final Color[] RedOxylNeonGreenBlueFX = new Color[] {vibrantColors.Red, vibrantColors.NeonGreen, vibrantColors.OxylBlue};
	public final double[][] RedOxylNeonGreenBlueNum = {vibrantColors.RedColorSlider.ToRGB(), vibrantColors.NeonGreenColorSlider.ToRGB(), vibrantColors.OxylBlueColorSlider.ToRGB()};
	public final ColorSlider[] GreenPurple = new ColorSlider[] {new ColorSlider(vibrantColors.Green), new ColorSlider(vibrantColors.Purple)};
	public final Color[] GreenPurpleFX = new Color[] {vibrantColors.Green, vibrantColors.Purple};
	public final double[][] GreenPurpleNum = {vibrantColors.GreenColorSlider.ToRGB(), vibrantColors.PurpleColorSlider.ToRGB()};
	public final ColorSlider[] PurpleGreen = new ColorSlider[] {new ColorSlider(vibrantColors.Purple), new ColorSlider(vibrantColors.Green)};
	public final Color[] PurpleGreenFX = new Color[] {vibrantColors.Purple, vibrantColors.Green};
	public final double[][] PurpleGreenNum = {vibrantColors.PurpleColorSlider.ToRGB(), vibrantColors.GreenColorSlider.ToRGB()};
	public final ColorSlider[] GreenBrightBlue = new ColorSlider[] {new ColorSlider(vibrantColors.Green), new ColorSlider(vibrantColors.BrightBlue)};
	public final Color[] GreenBrightBlueFX = new Color[] {vibrantColors.Green, vibrantColors.BrightBlue};
	public final double[][] GreenBrightBlueNum = {vibrantColors.GreenColorSlider.ToRGB(), vibrantColors.BrightBlueColorSlider.ToRGB()};
	public final ColorSlider[] BrightBlueGreen = new ColorSlider[] {new ColorSlider(vibrantColors.BrightBlue), new ColorSlider(vibrantColors.Green)};
	public final Color[] BrightBlueGreenFX = new Color[] {vibrantColors.BrightBlue, vibrantColors.Green};
	public final double[][] BrightBlueGreenNum = {vibrantColors.BrightBlueColorSlider.ToRGB(), vibrantColors.GreenColorSlider.ToRGB()};	
	public final ColorSlider[] DoubleBlack = new ColorSlider[] {new ColorSlider(vibrantColors.Black), new ColorSlider(vibrantColors.Black)};
	public final Color[] DoubleFXBlack = new Color[] {vibrantColors.Black, vibrantColors.Black};
	public final double[][] DoubleBlackNum = {vibrantColors.BlackColorSlider.ToRGB(), vibrantColors.BlackColorSlider.ToRGB()};
	public final ColorSlider[] DoubleWhite = new ColorSlider[] {new ColorSlider(vibrantColors.White), new ColorSlider(vibrantColors.White)};
	public final Color[] DoubleFXWhite = new Color[] {vibrantColors.White, vibrantColors.White};
	public final double[][] DoubleWhiteNum = {vibrantColors.WhiteColorSlider.ToRGB(), vibrantColors.WhiteColorSlider.ToRGB()};
	public final ColorSlider[] DoubleClear = new ColorSlider[] {new ColorSlider(vibrantColors.Clear), new ColorSlider(vibrantColors.Clear)};
	public final Color[] DoubleFXClear = new Color[] {vibrantColors.Clear, vibrantColors.Clear};
	public final double[][] DoubleClearNum = {vibrantColors.ClearTransparencySlider.ToRGB(), vibrantColors.ClearTransparencySlider.ToRGB()};
	public final ColorSlider[] DoubleMagenta = new ColorSlider[] {new ColorSlider(vibrantColors.Magenta), new ColorSlider(vibrantColors.Magenta)};
	public final Color[] DoubleFXMagenta = new Color[] {vibrantColors.Magenta, vibrantColors.Magenta};
	public final double[][] DoubleMagentaNum = {vibrantColors.MagentaColorSlider.ToRGB(), vibrantColors.MagentaColorSlider.ToRGB()};
	public final ColorSlider[] MexicanColors = new ColorSlider[] {new ColorSlider(vibrantColors.Red), new ColorSlider(vibrantColors.Orange), new ColorSlider(vibrantColors.Yellow), new ColorSlider(vibrantColors.Green)};
	public final Color[] MexicanFXcolors = new Color[] {vibrantColors.Red, vibrantColors.Orange, vibrantColors.Yellow, vibrantColors.Green};
	public final double[][] MexicanColorsNum = {vibrantColors.RedColorSlider.ToRGB(), vibrantColors.OrangeColorSlider.ToRGB(), vibrantColors.YellowColorSlider.ToRGB(), vibrantColors.GreenColorSlider.ToRGB()};
	public final ColorSlider[] MexicanColorsReverse = new ColorSlider[] {new ColorSlider(vibrantColors.Green), new ColorSlider(vibrantColors.SkyBlue), new ColorSlider(vibrantColors.SkyBlue), new ColorSlider(vibrantColors.Red)};
	public final Color[] MexicanFXcolorsReverse = new Color[] {vibrantColors.Green, vibrantColors.SkyBlue, vibrantColors.SkyBlue, vibrantColors.Red};
	public final double[][] MexicanColorsReverseNum = {vibrantColors.GreenColorSlider.ToRGB(), vibrantColors.SkyBlueColorSlider.ToRGB(), vibrantColors.SkyBlueColorSlider.ToRGB(), vibrantColors.RedColorSlider.ToRGB()};
	public final ColorSlider[] MexicanLongColors = new ColorSlider[] {new ColorSlider(vibrantColors.Red), new ColorSlider(vibrantColors.Red), new ColorSlider(vibrantColors.Orange), new ColorSlider(vibrantColors.Orange), new ColorSlider(vibrantColors.Yellow), new ColorSlider(vibrantColors.Yellow), new ColorSlider(vibrantColors.Green), new ColorSlider(vibrantColors.Green)};
	public final Color[] MexicanLongFXcolors = new Color[] {vibrantColors.Red, vibrantColors.Red, vibrantColors.Orange, vibrantColors.Orange, vibrantColors.Yellow, vibrantColors.Yellow, vibrantColors.Green, vibrantColors.Green};
	public final double[][] MexicanLongColorsNum = {vibrantColors.RedColorSlider.ToRGB(), vibrantColors.RedColorSlider.ToRGB(), vibrantColors.OrangeColorSlider.ToRGB(), vibrantColors.OrangeColorSlider.ToRGB(), vibrantColors.YellowColorSlider.ToRGB(), vibrantColors.YellowColorSlider.ToRGB(), vibrantColors.GreenColorSlider.ToRGB(), vibrantColors.GreenColorSlider.ToRGB()};
	public final ColorSlider[] MexicanLongColorsReverse = new ColorSlider[] {new ColorSlider(vibrantColors.Green), new ColorSlider(vibrantColors.Green), new ColorSlider(vibrantColors.SkyBlue), new ColorSlider(vibrantColors.SkyBlue), new ColorSlider(vibrantColors.SkyBlue), new ColorSlider(vibrantColors.SkyBlue), new ColorSlider(vibrantColors.Red), new ColorSlider(vibrantColors.Red)};
	public final Color[] MexicanLongFXcolorsReverse = new Color[] {vibrantColors.Green, vibrantColors.Green, vibrantColors.SkyBlue, vibrantColors.SkyBlue, vibrantColors.SkyBlue, vibrantColors.SkyBlue, vibrantColors.Red, vibrantColors.Red};
	public final double[][] MexicanLongColorsReverseNum = {vibrantColors.GreenColorSlider.ToRGB(), vibrantColors.GreenColorSlider.ToRGB(), vibrantColors.SkyBlueColorSlider.ToRGB(), vibrantColors.SkyBlueColorSlider.ToRGB(), vibrantColors.SkyBlueColorSlider.ToRGB(), vibrantColors.SkyBlueColorSlider.ToRGB(), vibrantColors.RedColorSlider.ToRGB(), vibrantColors.RedColorSlider.ToRGB()};
	public final ColorSlider[] FireColors = new ColorSlider[] {new ColorSlider(vibrantColors.Red), new ColorSlider(vibrantColors.Orange), new ColorSlider(vibrantColors.Yellow)};
	public final Color[] FireFXcolors = new Color[] {vibrantColors.Red, vibrantColors.Orange, vibrantColors.Yellow};
	public final double[][] FireColorsNum = {vibrantColors.RedColorSlider.ToRGB(), vibrantColors.OrangeColorSlider.ToRGB(), vibrantColors.YellowColorSlider.ToRGB()};
	public final ColorSlider[] FireColorsReverse = new ColorSlider[] {new ColorSlider(vibrantColors.Yellow), new ColorSlider(vibrantColors.SkyBlue), new ColorSlider(vibrantColors.Red)};
	public final Color[] FireFXcolorsReverse = new Color[] {vibrantColors.Yellow, vibrantColors.SkyBlue, vibrantColors.Red};
	public final double[][] FireColorsReverseNum = {vibrantColors.YellowColorSlider.ToRGB(), vibrantColors.SkyBlueColorSlider.ToRGB(), vibrantColors.RedColorSlider.ToRGB()};
	public final ColorSlider[] EBayColors = new ColorSlider[] {new ColorSlider(vibrantColors.SimpleRed), new ColorSlider(vibrantColors.SimpleBlue), new ColorSlider(vibrantColors.DarkYellow), new ColorSlider(vibrantColors.Lime)};
	public final Color[] EBayFXcolors = new Color[] {vibrantColors.SimpleRed, vibrantColors.SimpleBlue, vibrantColors.DarkYellow, vibrantColors.Lime};
	public final double[][] EBayColorsNum = {vibrantColors.SimpleRedColorSlider.ToRGB(), vibrantColors.SimpleBlueColorSlider.ToRGB(), vibrantColors.DarkYellowColorSlider.ToRGB(), vibrantColors.LimeColorSlider.ToRGB()};
	public final ColorSlider[] EBayColorsReverse = new ColorSlider[] {new ColorSlider(vibrantColors.Teal), new ColorSlider(vibrantColors.Pink), new ColorSlider(vibrantColors.SkyBlue), new ColorSlider(vibrantColors.DarkPink)};
	public final Color[] EBayFXcolorsReverse = new Color[] {vibrantColors.Teal, vibrantColors.Pink, vibrantColors.SkyBlue, vibrantColors.DarkPink};
	public final double[][] EBayColorsReverseNum = {vibrantColors.TealColorSlider.ToRGB(), vibrantColors.PinkColorSlider.ToRGB(), vibrantColors.SkyBlueColorSlider.ToRGB(), vibrantColors.DarkPinkColorSlider.ToRGB()};
	public final ColorSlider[] Halloweencolors = new ColorSlider[] {new ColorSlider(vibrantColors.Black), new ColorSlider(vibrantColors.Orange), new ColorSlider(vibrantColors.Red)};
	public final Color[] HalloweenFXcolors = new Color[] {vibrantColors.Black, vibrantColors.Orange, vibrantColors.Red};
	public final double[][] HalloweenColorsNum = {vibrantColors.BlackColorSlider.ToRGB(), vibrantColors.OrangeColorSlider.ToRGB(), vibrantColors.RedColorSlider.ToRGB()};
	public final ColorSlider[] HalloweencolorsReverse = new ColorSlider[] {new ColorSlider(vibrantColors.Red), new ColorSlider(vibrantColors.ShitBrown), new ColorSlider(vibrantColors.Black)};
	public final Color[] HalloweenFXcolorsReverse = new Color[] {vibrantColors.Red, vibrantColors.ShitBrown, vibrantColors.Black};
	public final double[][] HalloweenColorsReverseNum = {vibrantColors.RedColorSlider.ToRGB(), vibrantColors.ShitBrownColorSlider.ToRGB(), vibrantColors.BlackColorSlider.ToRGB()};
	public final ColorSlider[] RainbowColors = new ColorSlider[] {new ColorSlider(vibrantColors.Red), new ColorSlider(vibrantColors.Orange), new ColorSlider(vibrantColors.Yellow), new ColorSlider(vibrantColors.Green), new ColorSlider(vibrantColors.Teal), new ColorSlider(vibrantColors.Blue), new ColorSlider(vibrantColors.Purple)};//For Rainbows These There Are RainbowSoftColor Classes Without Using Custom Color Functions
	public final Color[] RainbowFXcolors = new Color[] {vibrantColors.Red, vibrantColors.Orange, vibrantColors.Yellow, vibrantColors.Green, vibrantColors.Teal, vibrantColors.Blue, vibrantColors.Purple};
	public final double[][] RainbowColorsNum = {vibrantColors.RedColorSlider.ToRGB(), vibrantColors.OrangeColorSlider.ToRGB(), vibrantColors.YellowColorSlider.ToRGB(), vibrantColors.GreenColorSlider.ToRGB(), vibrantColors.TealColorSlider.ToRGB(), vibrantColors.BlueColorSlider.ToRGB(), vibrantColors.PurpleColorSlider.ToRGB()};
	public final ColorSlider[] RainbowColorsReverse = new ColorSlider[] {new ColorSlider(vibrantColors.Purple), new ColorSlider(vibrantColors.Blue), new ColorSlider(vibrantColors.Teal), new ColorSlider(vibrantColors.Pink), new ColorSlider(vibrantColors.Yellow), new ColorSlider(vibrantColors.Orange), new ColorSlider(vibrantColors.Red)};
	public final Color[] RainbowFXcolorsReverse = new Color[] {vibrantColors.Purple, vibrantColors.Blue, vibrantColors.Teal, vibrantColors.Pink, vibrantColors.Yellow, vibrantColors.Orange, vibrantColors.Red};
	public final double[][] RainbowColorsReverseNum = {vibrantColors.PurpleColorSlider.ToRGB(), vibrantColors.BlueColorSlider.ToRGB(), vibrantColors.TealColorSlider.ToRGB(), vibrantColors.PinkColorSlider.ToRGB(), vibrantColors.YellowColorSlider.ToRGB(), vibrantColors.OrangeColorSlider.ToRGB(), vibrantColors.RedColorSlider.ToRGB()};
	public final ColorSlider[] RainbowColorsReverseNoPink = new ColorSlider[] {new ColorSlider(vibrantColors.Purple), new ColorSlider(vibrantColors.Blue), new ColorSlider(vibrantColors.Teal), new ColorSlider(vibrantColors.Green), new ColorSlider(vibrantColors.Yellow), new ColorSlider(vibrantColors.Orange), new ColorSlider(vibrantColors.Red)};
	public final Color[] RainbowFXcolorsReverseNoPink = new Color[] {vibrantColors.Purple, vibrantColors.Blue, vibrantColors.Teal, vibrantColors.Green, vibrantColors.Yellow, vibrantColors.Orange, vibrantColors.Red};
	public final double[][] RainbowColorsReverseNumNoPink = {vibrantColors.PurpleColorSlider.ToRGB(), vibrantColors.BlueColorSlider.ToRGB(), vibrantColors.TealColorSlider.ToRGB(), vibrantColors.GreenColorSlider.ToRGB(), vibrantColors.YellowColorSlider.ToRGB(), vibrantColors.OrangeColorSlider.ToRGB(), vibrantColors.RedColorSlider.ToRGB()};
	public final ColorSlider[] RainbowColorsWPinkCenter = new ColorSlider[] {new ColorSlider(vibrantColors.Red), new ColorSlider(vibrantColors.Orange), new ColorSlider(vibrantColors.Yellow), new ColorSlider(vibrantColors.Pink), new ColorSlider(vibrantColors.Teal), new ColorSlider(vibrantColors.Blue), new ColorSlider(vibrantColors.Purple)};//For Rainbows These There Are RainbowSoftColor Classes Without Using Custom Color Functions
	public final Color[] RainbowFXcolorsWPinkCenter = new Color[] {vibrantColors.Red, vibrantColors.Orange, vibrantColors.Yellow, vibrantColors.Pink, vibrantColors.Teal, vibrantColors.Blue, vibrantColors.Purple};
	public final double[][] RainbowColorsNumWPinkCenter = {vibrantColors.RedColorSlider.ToRGB(), vibrantColors.OrangeColorSlider.ToRGB(), vibrantColors.YellowColorSlider.ToRGB(), vibrantColors.PinkColorSlider.ToRGB(), vibrantColors.TealColorSlider.ToRGB(), vibrantColors.BlueColorSlider.ToRGB(), vibrantColors.PurpleColorSlider.ToRGB()};
	public final ColorSlider[] RainbowColorsWNeonGreenCenter = new ColorSlider[] {new ColorSlider(vibrantColors.Red), new ColorSlider(vibrantColors.Orange), new ColorSlider(vibrantColors.Yellow), new ColorSlider(vibrantColors.NeonGreen), new ColorSlider(vibrantColors.Teal), new ColorSlider(vibrantColors.Blue), new ColorSlider(vibrantColors.Purple)};//For Rainbows These There Are RainbowSoftColor Classes Without Using Custom Color Functions
	public final Color[] RainbowFXcolorsWNeonGreenCenter = new Color[] {vibrantColors.Red, vibrantColors.Orange, vibrantColors.Yellow, vibrantColors.NeonGreen, vibrantColors.Teal, vibrantColors.Blue, vibrantColors.Purple};
	public final double[][] RainbowColorsNumWNeonGreenCenter = {vibrantColors.RedColorSlider.ToRGB(), vibrantColors.OrangeColorSlider.ToRGB(), vibrantColors.YellowColorSlider.ToRGB(), vibrantColors.NeonGreenColorSlider.ToRGB(), vibrantColors.TealColorSlider.ToRGB(), vibrantColors.BlueColorSlider.ToRGB(), vibrantColors.PurpleColorSlider.ToRGB()};
	public final ColorSlider[] RainbowColorsWNeonGreenCenterReverse = new ColorSlider[] {new ColorSlider(vibrantColors.Purple), new ColorSlider(vibrantColors.Blue), new ColorSlider(vibrantColors.Teal), new ColorSlider(vibrantColors.NeonGreen), new ColorSlider(vibrantColors.Yellow), new ColorSlider(vibrantColors.Orange), new ColorSlider(vibrantColors.Red)};//For Rainbows These There Are RainbowSoftColor Classes Without Using Custom Color Functions
	public final Color[] RainbowFXcolorsWNeonGreenCenterReverse = new Color[] {vibrantColors.Purple, vibrantColors.Blue, vibrantColors.Teal, vibrantColors.NeonGreen, vibrantColors.Yellow, vibrantColors.Orange, vibrantColors.Red};
	public final double[][] RainbowColorsNumWNeonGreenCenterReverse = {vibrantColors.PurpleColorSlider.ToRGB(), vibrantColors.BlueColorSlider.ToRGB(), vibrantColors.TealColorSlider.ToRGB(), vibrantColors.NeonGreenColorSlider.ToRGB(), vibrantColors.YellowColorSlider.ToRGB(), vibrantColors.OrangeColorSlider.ToRGB(), vibrantColors.RedColorSlider.ToRGB()};
	public final ColorSlider[] RainbowColorsWShitBrownCenter = new ColorSlider[] {new ColorSlider(vibrantColors.Red), new ColorSlider(vibrantColors.Orange), new ColorSlider(vibrantColors.Yellow), new ColorSlider(vibrantColors.ShitBrown), new ColorSlider(vibrantColors.Teal), new ColorSlider(vibrantColors.Blue), new ColorSlider(vibrantColors.Purple)};//For Rainbows These There Are RainbowSoftColor Classes Without Using Custom Color Functions
	public final Color[] RainbowFXcolorsWShitBrownCenter = new Color[] {vibrantColors.Red, vibrantColors.Orange, vibrantColors.Yellow, vibrantColors.ShitBrown, vibrantColors.Teal, vibrantColors.Blue, vibrantColors.Purple};
	public final double[][] RainbowColorsNumWShitBrownCenter = {vibrantColors.RedColorSlider.ToRGB(), vibrantColors.OrangeColorSlider.ToRGB(), vibrantColors.YellowColorSlider.ToRGB(), vibrantColors.ShitBrownColorSlider.ToRGB(), vibrantColors.TealColorSlider.ToRGB(), vibrantColors.BlueColorSlider.ToRGB(), vibrantColors.PurpleColorSlider.ToRGB()};
	public final ColorSlider[] RainbowColorsWShitBrownCenterReverse = new ColorSlider[] {new ColorSlider(vibrantColors.Purple), new ColorSlider(vibrantColors.Blue), new ColorSlider(vibrantColors.Teal), new ColorSlider(vibrantColors.ShitBrown), new ColorSlider(vibrantColors.Yellow), new ColorSlider(vibrantColors.Orange), new ColorSlider(vibrantColors.Red)};//For Rainbows These There Are RainbowSoftColor Classes Without Using Custom Color Functions
	public final Color[] RainbowFXcolorsWShitBrownCenterReverse = new Color[] {vibrantColors.Purple, vibrantColors.Blue, vibrantColors.Teal, vibrantColors.ShitBrown, vibrantColors.Yellow, vibrantColors.Orange, vibrantColors.Red};
	public final double[][] RainbowColorsNumWShitBrownCenterReverse = {vibrantColors.PurpleColorSlider.ToRGB(), vibrantColors.BlueColorSlider.ToRGB(), vibrantColors.TealColorSlider.ToRGB(), vibrantColors.ShitBrownColorSlider.ToRGB(), vibrantColors.YellowColorSlider.ToRGB(), vibrantColors.OrangeColorSlider.ToRGB(), vibrantColors.RedColorSlider.ToRGB()};
	public final ColorSlider[] RainbowColorsWYellowDark = new ColorSlider[] {new ColorSlider(vibrantColors.Red), new ColorSlider(vibrantColors.Orange), new ColorSlider(vibrantColors.DarkYellow), new ColorSlider(vibrantColors.Green), new ColorSlider(vibrantColors.Teal), new ColorSlider(vibrantColors.Blue), new ColorSlider(vibrantColors.Purple)};//For Rainbows These There Are RainbowSoftColor Classes Without Using Custom Color Functions
	public final Color[] RainbowFXcolorsWYellowDark = new Color[] {vibrantColors.Red, vibrantColors.Orange, vibrantColors.DarkYellow, vibrantColors.Green, vibrantColors.Teal, vibrantColors.Blue, vibrantColors.Purple};
	public final double[][] RainbowColorsNumWYellowDark = {vibrantColors.RedColorSlider.ToRGB(), vibrantColors.OrangeColorSlider.ToRGB(), vibrantColors.DarkYellowColorSlider.ToRGB(), vibrantColors.GreenColorSlider.ToRGB(), vibrantColors.TealColorSlider.ToRGB(), vibrantColors.BlueColorSlider.ToRGB(), vibrantColors.PurpleColorSlider.ToRGB()};
	public final ColorSlider[] RainbowColorsReverseWYellowDarkWOPink = new ColorSlider[] {new ColorSlider(vibrantColors.Purple), new ColorSlider(vibrantColors.Blue), new ColorSlider(vibrantColors.Teal), new ColorSlider(vibrantColors.Green), new ColorSlider(vibrantColors.DarkYellow), new ColorSlider(vibrantColors.Orange), new ColorSlider(vibrantColors.Red)};
	public final Color[] RainbowFXcolorsReverseWYellowDarkWOPink = new Color[] {vibrantColors.Purple, vibrantColors.Blue, vibrantColors.Teal, vibrantColors.Green, vibrantColors.DarkYellow, vibrantColors.Orange, vibrantColors.Red};
	public final double[][] RainbowColorsReverseNumWYellowDarkWOPink = {vibrantColors.PurpleColorSlider.ToRGB(), vibrantColors.BlueColorSlider.ToRGB(), vibrantColors.TealColorSlider.ToRGB(), vibrantColors.GreenColorSlider.ToRGB(), vibrantColors.DarkYellowColorSlider.ToRGB(), vibrantColors.OrangeColorSlider.ToRGB(), vibrantColors.RedColorSlider.ToRGB()};
	public final ColorSlider[] RainbowColorsReverseWYellowDark = new ColorSlider[] {new ColorSlider(vibrantColors.Purple), new ColorSlider(vibrantColors.Blue), new ColorSlider(vibrantColors.Teal), new ColorSlider(vibrantColors.Pink), new ColorSlider(vibrantColors.DarkYellow), new ColorSlider(vibrantColors.Orange), new ColorSlider(vibrantColors.Red)};
	public final Color[] RainbowFXcolorsReverseWYellowDark = new Color[] {vibrantColors.Purple, vibrantColors.Blue, vibrantColors.Teal, vibrantColors.Pink, vibrantColors.DarkYellow, vibrantColors.Orange, vibrantColors.Red};
	public final double[][] RainbowColorsReverseNumWYellowDark = {vibrantColors.PurpleColorSlider.ToRGB(), vibrantColors.BlueColorSlider.ToRGB(), vibrantColors.TealColorSlider.ToRGB(), vibrantColors.PinkColorSlider.ToRGB(), vibrantColors.DarkYellowColorSlider.ToRGB(), vibrantColors.OrangeColorSlider.ToRGB(), vibrantColors.RedColorSlider.ToRGB()};
	public final ColorSlider[] RainbowColorsWNeonGreenCenterSimpleBlueInsteadOfBlue = new ColorSlider[] {new ColorSlider(vibrantColors.Red), new ColorSlider(vibrantColors.Orange), new ColorSlider(vibrantColors.Yellow), new ColorSlider(vibrantColors.NeonGreen), new ColorSlider(vibrantColors.Teal), new ColorSlider(vibrantColors.SimpleBlue), new ColorSlider(vibrantColors.Purple)};//For Rainbows These There Are RainbowSoftColor Classes Without Using Custom Color Functions
	public final Color[] RainbowFXcolorsWNeonGreenCenterSimpleBlueInsteadOfBlue = new Color[] {vibrantColors.Red, vibrantColors.Orange, vibrantColors.Yellow, vibrantColors.NeonGreen, vibrantColors.Teal, vibrantColors.SimpleBlue, vibrantColors.Purple};
	public final double[][] RainbowColorsNumWNeonGreenCenterSimpleBlueInsteadOfBlue = {vibrantColors.RedColorSlider.ToRGB(), vibrantColors.OrangeColorSlider.ToRGB(), vibrantColors.YellowColorSlider.ToRGB(), vibrantColors.NeonGreenColorSlider.ToRGB(), vibrantColors.TealColorSlider.ToRGB(), vibrantColors.SimpleBlueColorSlider.ToRGB(), vibrantColors.PurpleColorSlider.ToRGB()};
	public final ColorSlider[] RainbowColorsWNeonGreenCenterReverseSimpleBlueInsteadOfBlue = new ColorSlider[] {new ColorSlider(vibrantColors.Purple), new ColorSlider(vibrantColors.SimpleBlue), new ColorSlider(vibrantColors.Teal), new ColorSlider(vibrantColors.NeonGreen), new ColorSlider(vibrantColors.Yellow), new ColorSlider(vibrantColors.Orange), new ColorSlider(vibrantColors.Red)};//For Rainbows These There Are RainbowSoftColor Classes Without Using Custom Color Functions
	public final Color[] RainbowFXcolorsWNeonGreenCenterReverseSimpleBlueInsteadOfBlue = new Color[] {vibrantColors.Purple, vibrantColors.SimpleBlue, vibrantColors.Teal, vibrantColors.NeonGreen, vibrantColors.Yellow, vibrantColors.Orange, vibrantColors.Red};
	public final double[][] RainbowColorsNumWNeonGreenCenterReverseSimpleBlueInsteadOfBlue = {vibrantColors.PurpleColorSlider.ToRGB(), vibrantColors.SimpleBlueColorSlider.ToRGB(), vibrantColors.TealColorSlider.ToRGB(), vibrantColors.NeonGreenColorSlider.ToRGB(), vibrantColors.YellowColorSlider.ToRGB(), vibrantColors.OrangeColorSlider.ToRGB(), vibrantColors.RedColorSlider.ToRGB()};
	public final ColorSlider[] RainbowColorsWNeonGreenCenterBrightBlueInsteadOfBlue = new ColorSlider[] {new ColorSlider(vibrantColors.Red), new ColorSlider(vibrantColors.Orange), new ColorSlider(vibrantColors.Yellow), new ColorSlider(vibrantColors.NeonGreen), new ColorSlider(vibrantColors.Teal), new ColorSlider(vibrantColors.BrightBlue), new ColorSlider(vibrantColors.Purple)};//For Rainbows These There Are RainbowSoftColor Classes Without Using Custom Color Functions
	public final Color[] RainbowFXcolorsWNeonGreenCenterBrightBlueInsteadOfBlue = new Color[] {vibrantColors.Red, vibrantColors.Orange, vibrantColors.Yellow, vibrantColors.NeonGreen, vibrantColors.Teal, vibrantColors.BrightBlue, vibrantColors.Purple};
	public final double[][] RainbowColorsNumWNeonGreenCenterBrightBlueInsteadOfBlue = {vibrantColors.RedColorSlider.ToRGB(), vibrantColors.OrangeColorSlider.ToRGB(), vibrantColors.YellowColorSlider.ToRGB(), vibrantColors.NeonGreenColorSlider.ToRGB(), vibrantColors.TealColorSlider.ToRGB(), vibrantColors.BrightBlueColorSlider.ToRGB(), vibrantColors.PurpleColorSlider.ToRGB()};
	public final ColorSlider[] RainbowColorsWNeonGreenCenterReverseBrightBlueInsteadOfBlue = new ColorSlider[] {new ColorSlider(vibrantColors.Purple), new ColorSlider(vibrantColors.BrightBlue), new ColorSlider(vibrantColors.Teal), new ColorSlider(vibrantColors.NeonGreen), new ColorSlider(vibrantColors.Yellow), new ColorSlider(vibrantColors.Orange), new ColorSlider(vibrantColors.Red)};//For Rainbows These There Are RainbowSoftColor Classes Without Using Custom Color Functions
	public final Color[] RainbowFXcolorsWNeonGreenCenterReverseBrightBlueInsteadOfBlue = new Color[] {vibrantColors.Purple, vibrantColors.BrightBlue, vibrantColors.Teal, vibrantColors.NeonGreen, vibrantColors.Yellow, vibrantColors.Orange, vibrantColors.Red};
	public final double[][] RainbowColorsNumWNeonGreenCenterReverseBrightBlueInsteadOfBlue = {vibrantColors.PurpleColorSlider.ToRGB(), vibrantColors.BrightBlueColorSlider.ToRGB(), vibrantColors.TealColorSlider.ToRGB(), vibrantColors.NeonGreenColorSlider.ToRGB(), vibrantColors.YellowColorSlider.ToRGB(), vibrantColors.OrangeColorSlider.ToRGB(), vibrantColors.RedColorSlider.ToRGB()};	
	public final ColorSlider[] RainbowColorsWNeonGreenCenterNoTealOxylBlue = new ColorSlider[] {new ColorSlider(vibrantColors.Red), new ColorSlider(vibrantColors.Orange), new ColorSlider(vibrantColors.Yellow), new ColorSlider(vibrantColors.NeonGreen), new ColorSlider(vibrantColors.OxylBlue), new ColorSlider(vibrantColors.Purple)};//For Rainbows These There Are RainbowSoftColor Classes Without Using Custom Color Functions
	public final Color[] RainbowFXcolorsWNeonGreenCenterNoTealOxylBlue = new Color[] {vibrantColors.Red, vibrantColors.Orange, vibrantColors.Yellow, vibrantColors.NeonGreen, vibrantColors.OxylBlue, vibrantColors.Purple};
	public final double[][] RainbowColorsNumWNeonGreenCenterNoTealOxylBlue = {vibrantColors.RedColorSlider.ToRGB(), vibrantColors.OrangeColorSlider.ToRGB(), vibrantColors.YellowColorSlider.ToRGB(), vibrantColors.NeonGreenColorSlider.ToRGB(), vibrantColors.OxylBlueColorSlider.ToRGB(), vibrantColors.PurpleColorSlider.ToRGB()};
	public final ColorSlider[] RainbowColorsWNeonGreenCenterReverseNoTealOxylBlue = new ColorSlider[] {new ColorSlider(vibrantColors.Purple), new ColorSlider(vibrantColors.OxylBlue), new ColorSlider(vibrantColors.NeonGreen), new ColorSlider(vibrantColors.Yellow), new ColorSlider(vibrantColors.Orange), new ColorSlider(vibrantColors.Red)};//For Rainbows These There Are RainbowSoftColor Classes Without Using Custom Color Functions
	public final Color[] RainbowFXcolorsWNeonGreenCenterReverseNoTealOxylBlue = new Color[] {vibrantColors.Purple, vibrantColors.OxylBlue, vibrantColors.NeonGreen, vibrantColors.Yellow, vibrantColors.Orange, vibrantColors.Red};
	public final double[][] RainbowColorsNumWNeonGreenCenterReverseNoTealOxylBlue = {vibrantColors.PurpleColorSlider.ToRGB(), vibrantColors.OxylBlueColorSlider.ToRGB(), vibrantColors.NeonGreenColorSlider.ToRGB(), vibrantColors.YellowColorSlider.ToRGB(), vibrantColors.OrangeColorSlider.ToRGB(), vibrantColors.RedColorSlider.ToRGB()};
	public final ColorSlider[] RainbowColorsWBrownCenter = new ColorSlider[] {new ColorSlider(vibrantColors.Red), new ColorSlider(vibrantColors.Orange), new ColorSlider(vibrantColors.Yellow), new ColorSlider(vibrantColors.Brown), new ColorSlider(vibrantColors.Teal), new ColorSlider(vibrantColors.Blue), new ColorSlider(vibrantColors.Purple)};//For Rainbows These There Are RainbowSoftColor Classes Without Using Custom Color Functions
	public final Color[] RainbowFXcolorsWBrownCenter = new Color[] {vibrantColors.Red, vibrantColors.Orange, vibrantColors.Yellow, vibrantColors.Brown, vibrantColors.Teal, vibrantColors.Blue, vibrantColors.Purple};
	public final double[][] RainbowColorsNumWBrownCenter = {vibrantColors.RedColorSlider.ToRGB(), vibrantColors.OrangeColorSlider.ToRGB(), vibrantColors.YellowColorSlider.ToRGB(), vibrantColors.BrownColorSlider.ToRGB(), vibrantColors.TealColorSlider.ToRGB(), vibrantColors.BlueColorSlider.ToRGB(), vibrantColors.PurpleColorSlider.ToRGB()};
	public final ColorSlider[] RainbowColorsWBrownCenterReverse = new ColorSlider[] {new ColorSlider(vibrantColors.Purple), new ColorSlider(vibrantColors.Blue), new ColorSlider(vibrantColors.Teal), new ColorSlider(vibrantColors.Brown), new ColorSlider(vibrantColors.Yellow), new ColorSlider(vibrantColors.Orange), new ColorSlider(vibrantColors.Red)};
	public final Color[] RainbowFXcolorsWBrownCenterReverse = new Color[] {vibrantColors.Purple, vibrantColors.Blue, vibrantColors.Teal, vibrantColors.Brown, vibrantColors.Yellow, vibrantColors.Orange, vibrantColors.Red};
	public final double[][] RainbowColorsNumWBrownCenterReverse = {vibrantColors.PurpleColorSlider.ToRGB(), vibrantColors.BlueColorSlider.ToRGB(), vibrantColors.TealColorSlider.ToRGB(), vibrantColors.BrownColorSlider.ToRGB(), vibrantColors.YellowColorSlider.ToRGB(), vibrantColors.OrangeColorSlider.ToRGB(), vibrantColors.RedColorSlider.ToRGB()};
	public final ColorSlider[] RainbowColorsWBlackCenter = new ColorSlider[] {new ColorSlider(vibrantColors.Red), new ColorSlider(vibrantColors.Orange), new ColorSlider(vibrantColors.Yellow), new ColorSlider(vibrantColors.Black), new ColorSlider(vibrantColors.Teal), new ColorSlider(vibrantColors.Blue), new ColorSlider(vibrantColors.Purple)};//For Rainbows These There Are RainbowSoftColor Classes Without Using Custom Color Functions
	public final Color[] RainbowFXcolorsWBlackCenter = new Color[] {vibrantColors.Red, vibrantColors.Orange, vibrantColors.Yellow, vibrantColors.Black, vibrantColors.Teal, vibrantColors.Blue, vibrantColors.Purple};
	public final double[][] RainbowColorsNumWBlackCenter = {vibrantColors.RedColorSlider.ToRGB(), vibrantColors.OrangeColorSlider.ToRGB(), vibrantColors.YellowColorSlider.ToRGB(), vibrantColors.BlackColorSlider.ToRGB(), vibrantColors.TealColorSlider.ToRGB(), vibrantColors.BlueColorSlider.ToRGB(), vibrantColors.PurpleColorSlider.ToRGB()};
	public final ColorSlider[] RainbowColorsWBlackCenterReverse = new ColorSlider[] {new ColorSlider(vibrantColors.Purple), new ColorSlider(vibrantColors.Blue), new ColorSlider(vibrantColors.Teal), new ColorSlider(vibrantColors.Black), new ColorSlider(vibrantColors.Yellow), new ColorSlider(vibrantColors.Orange), new ColorSlider(vibrantColors.Red)};//For Rainbows These There Are RainbowSoftColor Classes Without Using Custom Color Functions
	public final Color[] RainbowFXcolorsWBlackCenterReverse = new Color[] {vibrantColors.Purple, vibrantColors.Blue, vibrantColors.Teal, vibrantColors.Black, vibrantColors.Yellow, vibrantColors.Orange, vibrantColors.Red};
	public final double[][] RainbowColorsNumWBlackCenterReverse = {vibrantColors.PurpleColorSlider.ToRGB(), vibrantColors.BlueColorSlider.ToRGB(), vibrantColors.TealColorSlider.ToRGB(), vibrantColors.BlackColorSlider.ToRGB(), vibrantColors.YellowColorSlider.ToRGB(), vibrantColors.OrangeColorSlider.ToRGB(), vibrantColors.RedColorSlider.ToRGB()};
	public final ColorSlider[] RainbowNormalPastelReverse = new ColorSlider[] {new ColorSlider(vibrantColors.NeonGreen), new ColorSlider(vibrantColors.OxylBlue), new ColorSlider(vibrantColors.LightPurple), new ColorSlider(vibrantColors.Magenta), new ColorSlider(vibrantColors.Pink), new ColorSlider(vibrantColors.Gold), new ColorSlider(vibrantColors.SkyBlue)};
	public final Color[] RainbowNormalPastelReverseFX = new Color[] {vibrantColors.NeonGreen, vibrantColors.OxylBlue, vibrantColors.LightPurple, vibrantColors.Magenta, vibrantColors.Pink, vibrantColors.Gold, vibrantColors.SkyBlue};
	public final double[][] RainbowNormalPastelReverseNum = {vibrantColors.NeonGreenColorSlider.ToRGB(), vibrantColors.OxylBlueColorSlider.ToRGB(), {vibrantColors.LightPurple.getRed()*255, vibrantColors.LightPurple.getGreen()*255, vibrantColors.LightPurple.getBlue()*255}, vibrantColors.MagentaColorSlider.ToRGB(), vibrantColors.PinkColorSlider.ToRGB(), vibrantColors.GoldColorSlider.ToRGB(), vibrantColors.SkyBlueColorSlider.ToRGB()};
	public final ColorSlider[] RainbowGoldenPastelReverse = new ColorSlider[] {new ColorSlider(vibrantColors.NeonGreen), new ColorSlider(vibrantColors.OxylBlue), new ColorSlider(vibrantColors.White), new ColorSlider(vibrantColors.Magenta), new ColorSlider(vibrantColors.Pink), new ColorSlider(vibrantColors.Gold), new ColorSlider(vibrantColors.Yellow)};
	public final Color[] RainbowGoldenPastelReverseFX = new Color[] {vibrantColors.NeonGreen, vibrantColors.OxylBlue, vibrantColors.White, vibrantColors.Magenta, vibrantColors.Pink, vibrantColors.Gold, vibrantColors.Yellow};
	public final double[][] RainbowGoldenPastelReverseNum = {vibrantColors.NeonGreenColorSlider.ToRGB(), vibrantColors.OxylBlueColorSlider.ToRGB(), vibrantColors.WhiteColorSlider.ToRGB(), vibrantColors.MagentaColorSlider.ToRGB(), vibrantColors.PinkColorSlider.ToRGB(), vibrantColors.GoldColorSlider.ToRGB(), vibrantColors.YellowColorSlider.ToRGB()};
	public final ColorSlider[] RainbowDeepReverse = new ColorSlider[] {new ColorSlider(vibrantColors.Lime), new ColorSlider(vibrantColors.NavyBlue), new ColorSlider(vibrantColors.Maroon), new ColorSlider(vibrantColors.DarkPink), new ColorSlider(vibrantColors.DarkOrange), new ColorSlider(vibrantColors.CorinthianGold), new ColorSlider(vibrantColors.DarkYellow)};
	public final Color[] RainbowDeepReverseFX = new Color[] {vibrantColors.Lime, vibrantColors.NavyBlue, vibrantColors.Maroon, vibrantColors.DarkPink, vibrantColors.DarkOrange, vibrantColors.CorinthianGold, vibrantColors.DarkYellow};
	public final double[][] RainbowDeepReverseNum = {vibrantColors.LimeColorSlider.ToRGB(), {vibrantColors.NavyBlue.getRed()*255, vibrantColors.NavyBlue.getGreen()*255, vibrantColors.NavyBlue.getBlue()*255}, vibrantColors.MaroonColorSlider.ToRGB(), vibrantColors.DarkPinkColorSlider.ToRGB(), vibrantColors.DarkOrangeColorSlider.ToRGB(), {vibrantColors.CorinthianGold.getRed()*255, vibrantColors.CorinthianGold.getGreen()*255, vibrantColors.CorinthianGold.getBlue()*255}, vibrantColors.DarkYellowColorSlider.ToRGB()};
	public final ColorSlider[] HalfGrayToDarkGrey = new ColorSlider[] {new ColorSlider(vibrantColors.HalfGrey), new ColorSlider(vibrantColors.DarkGrey)};
	public final Color[] HalfGrayToDarkGreyFX = new Color[] {vibrantColors.HalfGrey, vibrantColors.DarkGrey};
	public final double[][] HalfGrayToDarkGreyNum = {vibrantColors.HalfGreyColorSlider.ToRGB(), vibrantColors.DarkGreyColorSlider.ToRGB()};
	public final ColorSlider[] HalfGrayToDarkGreyReverse = new ColorSlider[] {new ColorSlider(vibrantColors.DarkGrey), new ColorSlider(vibrantColors.HalfGrey)};
	public final Color[] HalfGrayToDarkGreyFXReverse = new Color[] {vibrantColors.DarkGrey, vibrantColors.HalfGrey};
	public final double[][] HalfGrayToDarkGreyNumReverse = {vibrantColors.DarkGreyColorSlider.ToRGB(), vibrantColors.HalfGreyColorSlider.ToRGB()};
	public final ColorSlider[] InterfaceDesignationColors = new ColorSlider[] {new ColorSlider(vibrantColors.Red), new ColorSlider(vibrantColors.Orange), new ColorSlider(vibrantColors.Yellow), new ColorSlider(vibrantColors.Teal), new ColorSlider(vibrantColors.Green), new ColorSlider(vibrantColors.Purple)};
	public final Color[] InterfaceDesignationFXcolors = new Color[] {vibrantColors.Red, vibrantColors.Orange, vibrantColors.Yellow, vibrantColors.Teal, vibrantColors.Green, vibrantColors.Purple};
	public final double[][] InterfaceDesignationColorsNum = {vibrantColors.RedColorSlider.ToRGB(), vibrantColors.OrangeColorSlider.ToRGB(), vibrantColors.YellowColorSlider.ToRGB(), vibrantColors.TealColorSlider.ToRGB(), vibrantColors.GreenColorSlider.ToRGB(), vibrantColors.PurpleColorSlider.ToRGB()};
	public final ColorSlider[] InterfaceDesignationColorsReverse = new ColorSlider[] {new ColorSlider(vibrantColors.Purple), new ColorSlider(vibrantColors.Green), new ColorSlider(vibrantColors.Lime), new ColorSlider(vibrantColors.Blue), new ColorSlider(vibrantColors.Orange), new ColorSlider(vibrantColors.Red)};
	public final Color[] InterfaceDesignationFXcolorsReverse = new Color[] {vibrantColors.Purple, vibrantColors.Green, vibrantColors.Lime, vibrantColors.Blue, vibrantColors.Orange, vibrantColors.Red};
	public final double[][] InterfaceDesignationColorsNumReverse = {vibrantColors.PurpleColorSlider.ToRGB(), vibrantColors.GreenColorSlider.ToRGB(), vibrantColors.LimeColorSlider.ToRGB(), vibrantColors.BlueColorSlider.ToRGB(), vibrantColors.OrangeColorSlider.ToRGB(), vibrantColors.RedColorSlider.ToRGB()};
	public final ColorSlider[] InterfaceDesignationColorsDarkYellow = new ColorSlider[] {new ColorSlider(vibrantColors.Red), new ColorSlider(vibrantColors.Orange), new ColorSlider(vibrantColors.DarkYellow), new ColorSlider(vibrantColors.Teal), new ColorSlider(vibrantColors.Green), new ColorSlider(vibrantColors.Purple)};
	public final Color[] InterfaceDesignationFXcolorsDarkYellow = new Color[] {vibrantColors.Red, vibrantColors.Orange, vibrantColors.DarkYellow, vibrantColors.Teal, vibrantColors.Green, vibrantColors.Purple};
	public final double[][] InterfaceDesignationColorsNumDarkYellow = {vibrantColors.RedColorSlider.ToRGB(), vibrantColors.OrangeColorSlider.ToRGB(), vibrantColors.DarkYellowColorSlider.ToRGB(), vibrantColors.TealColorSlider.ToRGB(), vibrantColors.GreenColorSlider.ToRGB(), vibrantColors.PurpleColorSlider.ToRGB()};
	public final ColorSlider[] InterfaceDesignationColorsReverseBrightBlue = new ColorSlider[] {new ColorSlider(vibrantColors.Purple), new ColorSlider(vibrantColors.Green), new ColorSlider(vibrantColors.Lime), new ColorSlider(vibrantColors.BrightBlue), new ColorSlider(vibrantColors.Orange), new ColorSlider(vibrantColors.Red)};
	public final Color[] InterfaceDesignationFXcolorsReverseBrightBlue = new Color[] {vibrantColors.Purple, vibrantColors.Green, vibrantColors.Lime, vibrantColors.BrightBlue, vibrantColors.Orange, vibrantColors.Red};
	public final double[][] InterfaceDesignationColorsNumReverseBrightBlue = {vibrantColors.PurpleColorSlider.ToRGB(), vibrantColors.GreenColorSlider.ToRGB(), vibrantColors.LimeColorSlider.ToRGB(), vibrantColors.BrightBlueColorSlider.ToRGB(), vibrantColors.OrangeColorSlider.ToRGB(), vibrantColors.RedColorSlider.ToRGB()};
	public final ColorSlider[] DisgustingColors = new ColorSlider[] {new ColorSlider(vibrantColors.PukeGreen), new ColorSlider(vibrantColors.DarkYellow), new ColorSlider(vibrantColors.ShitBrown)};
	public final Color[] DisgustingFXColors = new Color[] {vibrantColors.PukeGreen, vibrantColors.DarkYellow, vibrantColors.ShitBrown};
	public final double[][] DisgustingColorsNum = {vibrantColors.PukeGreenColorSlider.ToRGB(), vibrantColors.DarkYellowColorSlider.ToRGB(), vibrantColors.ShitBrownColorSlider.ToRGB()};
	public final ColorSlider[] DisgustingColorsReverse = new ColorSlider[] {new ColorSlider(vibrantColors.ShitBrown), new ColorSlider(vibrantColors.Maroon), new ColorSlider(vibrantColors.PukeGreen)};
	public final Color[] DisgustingFXColorsReverse = new Color[] {vibrantColors.ShitBrown, vibrantColors.Maroon, vibrantColors.PukeGreen};
	public final double[][] DisgustingColorsNumReverse = {vibrantColors.ShitBrownColorSlider.ToRGB(), vibrantColors.MaroonColorSlider.ToRGB(), vibrantColors.PukeGreenColorSlider.ToRGB()};
	public final ColorSlider[] PatriotActIsm = new ColorSlider[] {new ColorSlider(vibrantColors.Red), new ColorSlider(vibrantColors.White), new ColorSlider(vibrantColors.Blue)};
	public final Color[] PatriotActIsmFXColors = new Color[] {vibrantColors.Red, vibrantColors.White, vibrantColors.Blue};
	public final double[][] PatriotActIsmColorsNum = {vibrantColors.RedColorSlider.ToRGB(), vibrantColors.WhiteColorSlider.ToRGB(), vibrantColors.BlueColorSlider.ToRGB()};
	public final ColorSlider[] PatriotActIsmColorsReverse = new ColorSlider[] {new ColorSlider(vibrantColors.Blue), new ColorSlider(vibrantColors.Black), new ColorSlider(vibrantColors.Red)};
	public final Color[] PatriotActIsmFXColorsReverse = new Color[] {vibrantColors.Blue, vibrantColors.Black, vibrantColors.Red};
	public final double[][] PatriotActIsmColorsNumReverse = {vibrantColors.BlueColorSlider.ToRGB(), vibrantColors.BlackColorSlider.ToRGB(), vibrantColors.RedColorSlider.ToRGB()};
	public final ColorSlider[] RoyalColors = new ColorSlider[] {new ColorSlider(vibrantColors.Red), new ColorSlider(vibrantColors.Green), new ColorSlider(vibrantColors.Blue), new ColorSlider(vibrantColors.Purple)};
	public final Color[] RoyalColorsFXColors = new Color[] {vibrantColors.Red, vibrantColors.Green, vibrantColors.Blue, vibrantColors.Purple};
	public final double[][] RoyalColorsColorsNum = {vibrantColors.RedColorSlider.ToRGB(), vibrantColors.GreenColorSlider.ToRGB(), vibrantColors.BlueColorSlider.ToRGB(), vibrantColors.PurpleColorSlider.ToRGB()};
	public final ColorSlider[] RoyalColorsColorsReverse = new ColorSlider[] {new ColorSlider(vibrantColors.Magenta), new ColorSlider(vibrantColors.SkyBlue), new ColorSlider(vibrantColors.NeonGreen), new ColorSlider(vibrantColors.NonHotPink)};
	public final Color[] RoyalColorsFXColorsReverse = new Color[] {vibrantColors.Magenta, vibrantColors.SkyBlue, vibrantColors.NeonGreen, vibrantColors.NonHotPink};
	public final double[][] RoyalColorsColorsNumReverse = {vibrantColors.MagentaColorSlider.ToRGB(), vibrantColors.SkyBlueColorSlider.ToRGB(), vibrantColors.NeonGreenColorSlider.ToRGB(), vibrantColors.NonHotPinkColorSlider.ToRGB()};
	public final ColorSlider[] DragonColors = new ColorSlider[] {new ColorSlider(vibrantColors.Green), new ColorSlider(vibrantColors.Gold), new ColorSlider(vibrantColors.Red), new ColorSlider(vibrantColors.Purple), new ColorSlider(vibrantColors.White), new ColorSlider(vibrantColors.Black), new ColorSlider(vibrantColors.Orange), new ColorSlider(vibrantColors.Yellow), new ColorSlider(vibrantColors.Blue), new ColorSlider(vibrantColors.Silver), new ColorSlider(vibrantColors.Brown), new ColorSlider(vibrantColors.Bronze)};
	public final Color[] DragonColorsFXColors = new Color[] {vibrantColors.Green, vibrantColors.Gold, vibrantColors.Red, vibrantColors.Purple, vibrantColors.White, vibrantColors.Black, vibrantColors.Orange, vibrantColors.Yellow, vibrantColors.Blue, vibrantColors.Silver, vibrantColors.Brown, vibrantColors.Bronze};
	public final double[][] DragonColorsColorsNum = {vibrantColors.GreenColorSlider.ToRGB(), vibrantColors.GoldColorSlider.ToRGB(), vibrantColors.RedColorSlider.ToRGB(), vibrantColors.PurpleColorSlider.ToRGB(), vibrantColors.WhiteColorSlider.ToRGB(), vibrantColors.BlackColorSlider.ToRGB(), vibrantColors.OrangeColorSlider.ToRGB(), vibrantColors.YellowColorSlider.ToRGB(), vibrantColors.BlueColorSlider.ToRGB(), vibrantColors.SilverColorSlider.ToRGB(), vibrantColors.BrownColorSlider.ToRGB(), vibrantColors.BronzeColorSlider.ToRGB()};
	public final ColorSlider[] DragonColorsReverse = new ColorSlider[] {new ColorSlider(vibrantColors.White), new ColorSlider(vibrantColors.Black), new ColorSlider(vibrantColors.Blue), new ColorSlider(vibrantColors.Gold), new ColorSlider(vibrantColors.Green), new ColorSlider(vibrantColors.Bronze), new ColorSlider(vibrantColors.Purple), new ColorSlider(vibrantColors.Brown), new ColorSlider(vibrantColors.Orange), new ColorSlider(vibrantColors.Yellow), new ColorSlider(vibrantColors.Red), new ColorSlider(vibrantColors.Silver)};
	public final Color[] DragonColorsFXColorsReverse = new Color[] {vibrantColors.White, vibrantColors.Black, vibrantColors.Blue, vibrantColors.Gold, vibrantColors.Green, vibrantColors.Bronze, vibrantColors.Purple, vibrantColors.Brown, vibrantColors.Orange, vibrantColors.Yellow, vibrantColors.Red, vibrantColors.Silver};
	public final double[][] DragonColorsColorsNumReverse = {vibrantColors.WhiteColorSlider.ToRGB(), vibrantColors.BlackColorSlider.ToRGB(), vibrantColors.BlueColorSlider.ToRGB(), vibrantColors.GoldColorSlider.ToRGB(), vibrantColors.GreenColorSlider.ToRGB(), vibrantColors.BronzeColorSlider.ToRGB(), vibrantColors.PurpleColorSlider.ToRGB(), vibrantColors.BrownColorSlider.ToRGB(), vibrantColors.OrangeColorSlider.ToRGB(), vibrantColors.YellowColorSlider.ToRGB(), vibrantColors.RedColorSlider.ToRGB(), vibrantColors.SilverColorSlider.ToRGB()};
	public final ColorSlider[] OlympicsColors = new ColorSlider[] {new ColorSlider(vibrantColors.CorinthianGold), new ColorSlider(vibrantColors.Bronze), new ColorSlider(vibrantColors.Silver), new ColorSlider(vibrantColors.Gold)};
	public final Color[] OlympicsColorsFXColors = new Color[] {vibrantColors.CorinthianGold, vibrantColors.Bronze, vibrantColors.Silver, vibrantColors.Gold};
	public final double[][] OlympicsColorsColorsNum = {{vibrantColors.CorinthianGold.getRed()*255, vibrantColors.CorinthianGold.getGreen()*255, vibrantColors.CorinthianGold.getBlue()*255}, vibrantColors.BronzeColorSlider.ToRGB(), vibrantColors.SilverColorSlider.ToRGB(), vibrantColors.GoldColorSlider.ToRGB()};
	public final ColorSlider[] OlympicsColorsColorsReverse = new ColorSlider[] {new ColorSlider(vibrantColors.NeonGreen), new ColorSlider(vibrantColors.OxylBlue), new ColorSlider(vibrantColors.Magenta), new ColorSlider(vibrantColors.Violet)};
	public final Color[] OlympicsColorsFXColorsReverse = new Color[] {vibrantColors.NeonGreen, vibrantColors.OxylBlue, vibrantColors.Magenta, vibrantColors.Violet};
	public final double[][] OlympicsColorsColorsNumReverse = {vibrantColors.NeonGreenColorSlider.ToRGB(), vibrantColors.OxylBlueColorSlider.ToRGB(), vibrantColors.MagentaColorSlider.ToRGB(), {vibrantColors.Violet.getRed()*255, vibrantColors.Violet.getGreen()*255, vibrantColors.Violet.getBlue()*255}};
	public final ColorSlider[] ElementsColors = new ColorSlider[] {new ColorSlider(vibrantColors.Black), new ColorSlider(vibrantColors.Blue), new ColorSlider(vibrantColors.Purple), new ColorSlider(vibrantColors.Green), new ColorSlider(vibrantColors.ShitBrown)};
	public final Color[] ElementsColorsFXColors = new Color[] {vibrantColors.Black, vibrantColors.Blue, vibrantColors.Purple, vibrantColors.Green, vibrantColors.ShitBrown};
	public final double[][] ElementsColorsColorsNum = {vibrantColors.BlackColorSlider.ToRGB(), vibrantColors.BlueColorSlider.ToRGB(), vibrantColors.PurpleColorSlider.ToRGB(), vibrantColors.GreenColorSlider.ToRGB(), vibrantColors.ShitBrownColorSlider.ToRGB()};
	public final ColorSlider[] ElementsColorsColorsReverse = new ColorSlider[] {new ColorSlider(vibrantColors.White), new ColorSlider(vibrantColors.Orange), new ColorSlider(vibrantColors.Yellow), new ColorSlider(vibrantColors.Red), new ColorSlider(vibrantColors.LightGrey)};
	public final Color[] ElementsColorsFXColorsReverse = new Color[] {vibrantColors.White, vibrantColors.Orange, vibrantColors.Yellow, vibrantColors.Red, vibrantColors.LightGrey};
	public final double[][] ElementsColorsColorsNumReverse = {vibrantColors.WhiteColorSlider.ToRGB(), vibrantColors.OrangeColorSlider.ToRGB(), vibrantColors.YellowColorSlider.ToRGB(), vibrantColors.RedColorSlider.ToRGB(), vibrantColors.LightGreyColorSlider.ToRGB(), };
	//Useful Combos
	public final ColorSlider[] RespawnToFullHealth = new ColorSlider[] {new ColorSlider(vibrantColors.ClearNeonGreen), new ColorSlider(vibrantColors.Black), new ColorSlider(vibrantColors.DyingRed), new ColorSlider(vibrantColors.TimeToHealYellow), new ColorSlider(vibrantColors.HealthGreen)};
	public final Color[] RespawnToFullHealthFXColors = new Color[] {vibrantColors.ClearNeonGreen, vibrantColors.Black, vibrantColors.DyingRed, vibrantColors.TimeToHealYellow, vibrantColors.HealthGreen};
	public final double[][] RespawnToFullHealthColorsNum = {vibrantColors.ClearNeonGreenTransparencySlider.ToRGB(), vibrantColors.BlackColorSlider.ToRGB(), vibrantColors.DyingRedColorSlider.ToRGB(), vibrantColors.TimeToHealYellowColorSlider.ToRGB(), vibrantColors.HealthGreenColorSlider.ToRGB(), };
	public final ColorSlider[] PlasmafiedToFullHealth = new ColorSlider[] {new ColorSlider(vibrantColors.Magenta), new ColorSlider(vibrantColors.ClearNeonGreen), new ColorSlider(vibrantColors.Black), new ColorSlider(vibrantColors.DyingRed), new ColorSlider(vibrantColors.TimeToHealYellow), new ColorSlider(vibrantColors.HealthGreen)};
	public final Color[] PlasmafiedToFullHealthFXColors = new Color[] {vibrantColors.Magenta, vibrantColors.ClearNeonGreen, vibrantColors.Black, vibrantColors.DyingRed, vibrantColors.TimeToHealYellow, vibrantColors.HealthGreen};
	public final double[][] PlasmafiedToFullHealthColorsNum = {vibrantColors.MagentaColorSlider.ToRGB(), vibrantColors.ClearNeonGreenTransparencySlider.ToRGB(), vibrantColors.BlackColorSlider.ToRGB(), vibrantColors.DyingRedColorSlider.ToRGB(), vibrantColors.TimeToHealYellowColorSlider.ToRGB(), vibrantColors.HealthGreenColorSlider.ToRGB()};
	public final ColorSlider[] EatenToFullHealth = new ColorSlider[] {new ColorSlider(vibrantColors.EatenRed), new ColorSlider(vibrantColors.Magenta), new ColorSlider(vibrantColors.ClearNeonGreen), new ColorSlider(vibrantColors.Black), new ColorSlider(vibrantColors.DyingRed), new ColorSlider(vibrantColors.TimeToHealYellow), new ColorSlider(vibrantColors.HealthGreen)};
	public final Color[] EatenToFullHealthFXColors = new Color[] {vibrantColors.EatenRed, vibrantColors.Magenta, vibrantColors.ClearNeonGreen, vibrantColors.Black, vibrantColors.DyingRed, vibrantColors.TimeToHealYellow, vibrantColors.HealthGreen};
	public final double[][] EatenToFullHealthColorsNum = {vibrantColors.EatenRedColorSlider.ToRGB(), vibrantColors.MagentaColorSlider.ToRGB(), vibrantColors.ClearNeonGreenTransparencySlider.ToRGB(), vibrantColors.BlackColorSlider.ToRGB(), vibrantColors.DyingRedColorSlider.ToRGB(), vibrantColors.TimeToHealYellowColorSlider.ToRGB(), vibrantColors.HealthGreenColorSlider.ToRGB()};
	public final ColorSlider[] RebornToFullHealth = new ColorSlider[] {new ColorSlider(vibrantColors.ClearWhite), new ColorSlider(vibrantColors.EatenRed), new ColorSlider(vibrantColors.Magenta), new ColorSlider(vibrantColors.ClearNeonGreen), new ColorSlider(vibrantColors.Black), new ColorSlider(vibrantColors.DyingRed), new ColorSlider(vibrantColors.TimeToHealYellow), new ColorSlider(vibrantColors.HealthGreen)};
	public final Color[] RebornToFullHealthFXColors = new Color[] {vibrantColors.ClearWhite, vibrantColors.EatenRed, vibrantColors.Magenta, vibrantColors.ClearNeonGreen, vibrantColors.Black, vibrantColors.DyingRed, vibrantColors.TimeToHealYellow, vibrantColors.HealthGreen};
	public final double[][] RebornToFullHealthColorsNum = {vibrantColors.ClearWhiteTransparencySlider.ToRGB(), vibrantColors.EatenRedColorSlider.ToRGB(), vibrantColors.MagentaColorSlider.ToRGB(), vibrantColors.ClearNeonGreenTransparencySlider.ToRGB(), vibrantColors.BlackColorSlider.ToRGB(), vibrantColors.DyingRedColorSlider.ToRGB(), vibrantColors.TimeToHealYellowColorSlider.ToRGB(), vibrantColors.HealthGreenColorSlider.ToRGB()};
	public final ColorSlider[] BornToFullHealth = new ColorSlider[] {new ColorSlider(vibrantColors.Clear), new ColorSlider(vibrantColors.ClearWhite), new ColorSlider(vibrantColors.EatenRed), new ColorSlider(vibrantColors.Magenta), new ColorSlider(vibrantColors.ClearNeonGreen), new ColorSlider(vibrantColors.Black), new ColorSlider(vibrantColors.DyingRed), new ColorSlider(vibrantColors.TimeToHealYellow), new ColorSlider(vibrantColors.HealthGreen)};
	public final Color[] BornToFullHealthFXColors = new Color[] {vibrantColors.Clear, vibrantColors.ClearWhite, vibrantColors.EatenRed, vibrantColors.Magenta, vibrantColors.ClearNeonGreen, vibrantColors.Black, vibrantColors.DyingRed, vibrantColors.TimeToHealYellow, vibrantColors.HealthGreen};
	public final double[][] BornToFullHealthColorsNum = {vibrantColors.ClearTransparencySlider.ToRGB(), vibrantColors.ClearWhiteTransparencySlider.ToRGB(), vibrantColors.EatenRedColorSlider.ToRGB(), vibrantColors.MagentaColorSlider.ToRGB(), vibrantColors.ClearNeonGreenTransparencySlider.ToRGB(), vibrantColors.BlackColorSlider.ToRGB(), vibrantColors.DyingRedColorSlider.ToRGB(), vibrantColors.TimeToHealYellowColorSlider.ToRGB(), vibrantColors.HealthGreenColorSlider.ToRGB()};
	public final ColorSlider[] CuredFromAlmostNotFightingToFullHealth = new ColorSlider[] {new ColorSlider(vibrantColors.DyingRed), new ColorSlider(vibrantColors.TimeToHealYellow), new ColorSlider(vibrantColors.HealthGreen)};
	public final Color[] CuredFromAlmostNotFightingToFullHealthFXColors = new Color[] {vibrantColors.DyingRed, vibrantColors.TimeToHealYellow, vibrantColors.HealthGreen};
	public final double[][] CuredFromAlmostNotFightingToFullHealthColorsNum = {vibrantColors.DyingRedColorSlider.ToRGB(), vibrantColors.TimeToHealYellowColorSlider.ToRGB(), vibrantColors.HealthGreenColorSlider.ToRGB(), };
	public final ColorSlider[] CuredFromDamagedToFullHealth = new ColorSlider[] {new ColorSlider(vibrantColors.TimeToHealYellow), new ColorSlider(vibrantColors.HealthGreen)};
	public final Color[] CuredFromDamagedToFullHealthFXColors = new Color[] {vibrantColors.TimeToHealYellow, vibrantColors.HealthGreen};
	public final double[][] CuredFromDamagedToFullHealthColorsNum = {vibrantColors.TimeToHealYellowColorSlider.ToRGB(), vibrantColors.HealthGreenColorSlider.ToRGB(), };
	public final ColorSlider[] CuredFromClinicallyDeadToFullHealth = new ColorSlider[] {new ColorSlider(vibrantColors.Black), new ColorSlider(vibrantColors.DyingRed), new ColorSlider(vibrantColors.TimeToHealYellow), new ColorSlider(vibrantColors.HealthGreen)};
	public final Color[] CuredFromClinicallyDeadToFullHealthFXColors = new Color[] {vibrantColors.Black, vibrantColors.DyingRed, vibrantColors.TimeToHealYellow, vibrantColors.HealthGreen};
	public final double[][] CuredFromClinicallyDeadToFullHealthColorsNum = {vibrantColors.BlackColorSlider.ToRGB(), vibrantColors.DyingRedColorSlider.ToRGB(), vibrantColors.TimeToHealYellowColorSlider.ToRGB(), vibrantColors.HealthGreenColorSlider.ToRGB(), };
	public final ColorSlider[] HitTillExtinction = new ColorSlider[] {new ColorSlider(vibrantColors.Clear), new ColorSlider(vibrantColors.ClearWhite), new ColorSlider(vibrantColors.EatenRed), new ColorSlider(vibrantColors.Magenta), new ColorSlider(vibrantColors.ClearNeonGreen), new ColorSlider(vibrantColors.Black), new ColorSlider(vibrantColors.DyingRed), new ColorSlider(vibrantColors.TimeToHealYellow), new ColorSlider(vibrantColors.HealthGreen)};
	public final Color[] HitTillExtinctionFXColors = new Color[] {vibrantColors.NonHotPink, vibrantColors.Violet, vibrantColors.Gold, vibrantColors.Silver, vibrantColors.Bronze, vibrantColors.CorinthianGold, vibrantColors.LightPurple, vibrantColors.BrightBlue, vibrantColors.HazardOrange};
	public final double[][] HitTillExtinctionColorsNum = {vibrantColors.ClearTransparencySlider.ToRGB(), vibrantColors.ClearWhiteTransparencySlider.ToRGB(), vibrantColors.EatenRedColorSlider.ToRGB(), vibrantColors.MagentaColorSlider.ToRGB(), vibrantColors.ClearNeonGreenTransparencySlider.ToRGB(), vibrantColors.BlackColorSlider.ToRGB(), vibrantColors.DyingRedColorSlider.ToRGB(), vibrantColors.TimeToHealYellowColorSlider.ToRGB(), vibrantColors.HealthGreenColorSlider.ToRGB()};
	//With Inlaid Transparency
	public final Color[] ActualSpectra = new Color[] {vibrantColors.Clear, vibrantColors.Red, vibrantColors.Orange, vibrantColors.Yellow, vibrantColors.Green, vibrantColors.Teal, vibrantColors.Blue, vibrantColors.Purple, vibrantColors.ClearWhite};
	public final Color[] ActualSpectraGolden = new Color[] {vibrantColors.Clear, vibrantColors.Red, vibrantColors.Orange, vibrantColors.DarkYellow, vibrantColors.Green, vibrantColors.Teal, vibrantColors.Blue, vibrantColors.Purple, vibrantColors.ClearWhite};
	public final Color[] ActualSpectraBright = new Color[] {vibrantColors.Clear, vibrantColors.Red, vibrantColors.Orange, vibrantColors.Yellow, vibrantColors.NeonGreen, vibrantColors.Teal, vibrantColors.BrightBlue, vibrantColors.Purple, vibrantColors.ClearWhite };
	public final Color[] ActualSpectraComplimentDeep = new Color[] {vibrantColors.HalfGrey, vibrantColors.Lime, vibrantColors.NavyBlue, vibrantColors.Maroon, vibrantColors.DarkPink, vibrantColors.DarkOrange, vibrantColors.CorinthianGold, vibrantColors.DarkYellow, vibrantColors.DarkGrey };
	public final Color[] ActualSpectraComplimentPastel = new Color[] {vibrantColors.HalfGrey, vibrantColors.NeonGreen, vibrantColors.OxylBlue, vibrantColors.LightPurple, vibrantColors.Magenta, vibrantColors.Pink, vibrantColors.Gold, vibrantColors.SkyBlue, vibrantColors.DarkGrey};
	public final Color[] ActualSpectraGoldenComplimentPastel = new Color[] {vibrantColors.HalfGrey, vibrantColors.NeonGreen, vibrantColors.OxylBlue, vibrantColors.White, vibrantColors.Magenta, vibrantColors.Pink, vibrantColors.Gold, vibrantColors.Yellow, vibrantColors.DarkGrey};
	public final Color[] ActualSpectraPastel = new Color[] {vibrantColors.Clear, vibrantColors.NeonGreen, vibrantColors.OxylBlue, vibrantColors.LightPurple, vibrantColors.Magenta, vibrantColors.Pink, vibrantColors.Gold, vibrantColors.SkyBlue, vibrantColors.ClearWhite};
	public final Color[] ActualSpectraGoldenPastel = new Color[] {vibrantColors.Clear, vibrantColors.NeonGreen, vibrantColors.OxylBlue, vibrantColors.White, vibrantColors.Magenta, vibrantColors.Pink, vibrantColors.Gold, vibrantColors.Yellow, vibrantColors.ClearWhite};
	public final Color[] ActualSpectraDeep = new Color[] {vibrantColors.Clear, vibrantColors.Lime, vibrantColors.NavyBlue, vibrantColors.Maroon, vibrantColors.DarkPink, vibrantColors.DarkOrange, vibrantColors.CorinthianGold, vibrantColors.DarkYellow, vibrantColors.ClearWhite};
	public final Color[] ActualSpectraComplimentNormal = new Color[] {vibrantColors.HalfGrey, vibrantColors.Red, vibrantColors.Orange, vibrantColors.Yellow, vibrantColors.Green, vibrantColors.Teal, vibrantColors.Blue, vibrantColors.Purple, vibrantColors.DarkGrey};
	public final Color[] ActualSpectraComplimentGolden = new Color[] {vibrantColors.HalfGrey, vibrantColors.Red, vibrantColors.Orange, vibrantColors.DarkYellow, vibrantColors.Green, vibrantColors.Teal, vibrantColors.Blue, vibrantColors.Purple, vibrantColors.DarkGrey};
	public final Color[] ActualSpectraComplimentBright = new Color[] {vibrantColors.HalfGrey, vibrantColors.Red, vibrantColors.Orange, vibrantColors.Yellow, vibrantColors.NeonGreen, vibrantColors.Teal, vibrantColors.BrightBlue, vibrantColors.Purple, vibrantColors.DarkGrey };
}
